Darkest Hour: Europe '44-'45 is an independently developed Western Front modification for Tripwire Interactive's acclaimed first-person shooter, Red Orchestra: Ostfront 41-45.

Darkest Hour focuses on the Allied invasion from the Normandy campaign in 1944, through the failed Operation Market Garden in Holland and beyond the Battle of the Bulge. It covers not only the intense infantry battles the campaign is so well known for, but also includes the epic large scale tank battles that took place in the later stages of the war.

The current version is available for download free of charge on Steam here.

Your opinions and suggestions are important to us, so please post them on our forums!


The Darkest Hour: Europe '44-'45 team is excited to announce the second (and final!) round of open beta testing for the coming 6.0 update!

Our previous round of testing exposed some technical and design issues that have since been resolved. We've also listened to player feedback and made changes where we felt they were necessary. And unlike in our previous test, we now have much more content to test! Now is the time we need you, it's no holds barred; this round will lead into the release of the update, so don’t miss out!

Test events will be held on Saturdays and Sundays at 8:00 PM GMT. As always, for information on how to join the test and to give feedback, please join the official Steam group (http://steamcommunity.com/groups/darkesthourtestteam).

See you on the battlefield,
Darklight Games


The Darkest Hour: Europe '44-'45 team is proud to announce that we will officially begin a full-scale public beta test of update 6.0 starting on June 20th! This is to be one of the largest updates to the game we have ever done, so we need to make sure it's rock solid!

The purpose of the public test will be to gauge community feedback on the myriad changes and new features, and to make the game as bug-free as possible before the update is finally released via Steam later this year.

The public test is likely to run for several weeks. In this time, we will be hosting a 24/7 server that will cycle in new maps, content and bug fixes as they happen, so you will be able to play the latest builds at any time! We will also be holding large weekly events that will be announced here!

We will be releasing the tentative change log, as well as instructions on how to join the public test on June 15th, so mark your calendars!

To stay up to date with all the latest and to take part in the discussion, join the Darkest Hour: Europe '44-'45 Test Team Steam Group.

See you on the battlefield,
Darklight Games


This week we would like to begin collecting game-play testers for 6.0, even though we are still a bit away from being ready. It’s important for us to see how many people are interested in testing Darkest Hour 6.0 game play. Testing will be much more simple than in the past and we will not have any NDA agreements. Testing will be open to anyone who wants to help out.

To sign up, just join the steam group:

That is all for now. When we are closer to begin testing, we will inform you in the group and have tutorials on how to begin.


Another one of Schutze Sepp's greatest works will be included with 6.0 and Theel has done several iterations to give it the official polish.  We have included several screens below showing the changes.

La-Gleize was part of the Battle of the Bulge.  It is a small village in the Belgian Ardennes, on the afternoon of December 18th KG Peiper (1st SS Panzer “LSSAH”) attacked the village after successfully capturing the town of Stavelot.  Defending is the 30th Infantry Division, 119th regiment, 3rd Battalion commanded by Major McCown.

La-Gleize has proven it can offer amazing gameplay and besides some minor tweaks, it will remain much the same.  If you have any suggestions, please head over to our forums: http://forums.jackbootgames.com/forumdisplay.php?33

Screens: Here


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Darkest Hour: Europe '44-'45 modification © 2006-2011, Darkest Hour Team
Red Orchestra: Ostfront 41-45 © 2005-2011, Tripwire Interactive, LLC